ORLANDO, FL — OPEN TO STUDIO WORK / REMOTE

Alejandro
Hernandez

I light and lookdev for feature animation, VFX, games and arch viz — building the rigs, shaders and pipeline tools that get a show through the farm.

SEE THE WORK
ROLE
Lighting / Lookdev Artist
EXPERIENCE
7+ years — animation, VFX, real-time
SOFTWARE
  • Arnold
  • RenderMan
  • V-Ray
  • Unreal
  • Maya
  • Katana
  • Blender
STATUS
Available — Dec 2026
SELECTED WORK —

Work

ABOUT + CONTACT

Let’s make some pretty pictures no matter the watts.

I’m a lighting and lookdev artist with seven-plus years across feature animation, VFX, e-commerce and real-time work, including Meta Avatars. Most of what I enjoy sits at the seam between art and pipeline: building department-wide light rigs, writing the tools that keep a show moving, and keeping a render farm honest.

Based in Orlando. Open to remote work or relocation.

RESUME — PDF

DISCIPLINES
  • Lighting
  • Lookdev
  • Shading
  • Comp
  • Real-time
TOOLS
  • Arnold
  • Katana
  • Nuke
  • Maya
  • Unreal Engine
  • Blender
  • Python

Let’s talk shots.

Available for lighting, lookdev and pipeline work. The fastest route is email.

alejandrodejhernandez@gmail.com

I read everything that comes in and usually reply within a couple of days.

ALEJANDRO HERNANDEZ — LIGHTING / LOOKDEV © 2026 BAKEDLIGHTS.COM